Welcome. I am currently a graduate student at the University of Utah, working toward my PhD in computing, specializing in computer graphics. I also have a PhD in physics, where I specialized in the finite element method (here's my dissertation). During my graduate studies in physics, computer graphics kept getting my attention. I loved computer graphics so much that I decided to go back to school so I can have a career in this amazing, creative field.

I have lots of renders, both from using commericial renderers, and also from my own ray tracer. Please click on the image banners below to go to the pages that show my work.

All of my projects from learning how to write my own ray tracing program:

Various renders that I have done over the years using commercial renderers:

My various photos: